PocketMine is extendable!

Plugins are available on Poggit or you can make your own plugin.

Below is an skeleton with the minimal needed directories, files and content.


This example was last updated for API 3.0.0-ALPHA7 and may be outdated and/or not work correctly. Please feel free to make a GitHub pull request if you find problems with it.


To run plugins from source or create .phar files you need the DevTools plugin.

Basic plugin structure


Make sure your base structure looks like this

└── plugins
    └── Example
        ├── plugin.yml
        └── src
            └── Example
                └── Example.php

5 directories, 2 files


This file is required in a plugin. It contains the information used by PocketMine-MP to load this plugin. It’s in YAML format (you will use this format for plugin configurations). It has four required fields: name, version, api and main. Each one of these fields (and all the optional ones) are described on the plugin.yml page. Be sure that it is named exactly plugin.yml.

field data
name The name for your plugin
main The namespace and classname pointing to your main plugin class. It is case sensitive
version The version string of your plugin
api Minimum PocketMine-MP API version required for your plugin (current)
name: Example
main: Example\Example
version: 1.0.0
api: 3.0.0-ALPHA7


Now, create the main class file, that will include the PluginBase Class that starts the plugin. You can name it whatever you want, but a common way to name it is like the plugin name or Main.


namespace Example;

use pocketmine\plugin\PluginBase;

class Example extends PluginBase{

        public function onLoad(){
                $this->getLogger()->info("onLoad() has been called!");

        public function onEnable(){
                $this->getLogger()->info("onEnable() has been called!");

        public function onDisable(){
                $this->getLogger()->info("onDisable() has been called!");

Create .phar files

The easiest way to release a plugin is in .phar format. To create a .phar you need DevTools.

  1. Start PocketMine-MP
  2. Make sure the plugin is loaded. Look for Loading source plugin <plugin name>
  3. Run makeplugin <plugin name>

The <plugin name> should be the same as the name in plugin.yml.

# Output for the Example plugin
[Server thread/INFO]: Loading source plugin Example v1.0.0
[Server thread/INFO]: [Example] onLoad() has been called!
[Server thread/INFO]: Enabling Example v1.0.0
[Server thread/INFO]: [Example] onEnable() has been called!
makeplugin Example
[Server thread/INFO]: [DevTools] Adding plugin.yml
[Server thread/INFO]: [DevTools] Adding src/Example/Example.php
[Server thread/INFO]: Phar plugin Example v1.0.0 has been created on /Pocketmine-MP/dev/plugins/DevTools//Example_v1.0.0.phar

More examples